This is a reblog of a post I wrote for the Theatre Royal Plymouth reflecting on the process of devising and performing in Short Changed, a bold new production written and directed by Christopher Elmer-Gorry in collaboration with the People's Company.
Game makers Fullbright use spatial storytelling in video games in a similar way to how Punchdrunk use in it immersive theatre. This blog explores the approaches in relation to the different forms of theatre and video game.
This video shows how the makers of the Tomb Raider reboot have privileged Lara Croft's characterisation in the creation and delivery of the 2013 and 2015 games. I think their focus on narrative devices pays off in player engagement.